Favors
Adventure, Discovery, Freedom, and Travel
General Information
Wundar Trayvel is also called the Wandering Lord due to his adventurous nature. A nature that heavily affects his personality. Those who view him in a positive light, see him as adventurous, curious, and inquisitive. Those that view him in a negative light tend to see him as directionless, erratic, and impulsive. His frequent travels (a word derived from his own name) have imbued upon him a great love of the native inhabitants of the many places he has visited.
"Pray ye, for a universe of surprise."
"Their feathers are just too bright."
"Imagine what we will know tomorrow."
"Expand your horizons."
- Common Phrases used by Followers of Wundar Trayvel
Opposition & Threats
Kasper Amon and his followers tend to have the most to lose when it comes to Wundar Trayvel. He and his followers have, on more than one occasion, unearth heavily kept secrets of Kasper Amon due to his inquisitive nature and his need to explore any secrets he has learned of. Besides Kasper Amon and his followers, Devils and Slavers tend to treat Wundar and his followers as threats on par with his father, Jagor Chase.
Goals & Ambitions
Wundar believes that all beings are created free and this should be the way of realms. While he does not actively root out any evils that would imprison or enslave others, should he stumble upon it, his full wrath might be unleashed in that moment. Wundar tends to be a dreamer, and yearns for a world of surprise and excitement. A world in which everyone can enjoy these experiences with those close to them. As such, his support for the Free League is strong and quite possibly everlasting.
Followers & Organizations
Adventurers, explorers, and children tend to offer prayer and worship to Wundar Trayvel. Little do they know the Wandering Lord would much rather, they regal others in their own tales, than the lord himself. Two groups are heavily associated with Wundar Trayvel: the Wanderers
The Horizonwalkers
The Horizonwalkers are a group of individuals dedicated to following in the supposed footsteps of Wundar Trayvel or following a path set out before them by their Lord. Most start out on the First Journey by visiting a
Come here my kin and let me spin you a tale.
It was Nal Corindia, from which I first set sail.
Naught but a hundred league, upon that ship so frail,
Did I first witness the enormity of the great whale.
About half it's size, were the mighty ships of Shorendale.
Ahh, to describe it's wonder, words will always pale.
Onward we went, through rough storms and waters stale.
After two month at sea, we came into port at Lirisell.
There, I heard the singsong whispers of the Nightingale,
Drank too much at the Laughing Lion's Tail,
And spent the night in that...majestic...town jail.
A month at sea, we spent searching to no avail.
And in the midst of the night, came the pirates of Zell.
All around us, the clanking of sword and flail.
After a grueling fight, the pirating men had fell.
And upon their ship, 10,000 gold piece, and a mithral platel.
Engraved upon it, was a map and the mark of Trayvel.
The Wandering Lord! The One Who Pierces the Veil!
Oh what a story to sell! But who would believe us....oh well.
So the map you see, could only be read in the lands of Shale.
Through the Drakken Sea and dangerous Storms of Hail.
We clambered over the ghost-owned Mountains of Dale.
We strode through swamplands, filled with a dark ominous wail.
Past the wastelands and the vivacious Forests of Tatterfell.
At long last, our sight, these rocky outcrops would compel.
And here, my kin, we found ourselves at your town's locale.
Who knows where this adventure heads, and with whom we'll hale.
But we continue to follow the way, shown by Wundar Trayvel.
- Balan Horizonwalker, First Journey
The Free League
The Free League is an expansive group of followers of Wundary Trayvel and his father Jagor Chase, founded with the purpose of taking up arms to free those they feel are unjustly enslaved or imprisoned. Those freed, tend to join the ranks of these dedicated followers and become a member of the Free League.
At the edge of the world we roam,
and beyond the horizon lies our home.
From under the pale moon we moan,
"We are free from chain and throne."
- Mantra of the Free League
Holy Sites
Few established cities house a fully dedicated temple to Wundar. Instead many stores will offer trinkets and charms dedicated to the Wandering Lord. Looking for an establishment that is owned or operated by one of his followers, will surely offer an opportunity to listen to extravagant stories and tales of incredible adventures.
Consecrated Horizons
Far off, away from the confines of civilization, you might find one of the many Consecrated Horizons. These are small individualized temples or places of worship, that are consecrated in the name of Wundar Trayvel. When his followers, especially those that are Horizonwalkers, find such locations, they tend to offer a recitation of one of their own adventures at the site, hoping to regal their lord.
League Houses
Leage Houses are often inconspicuous looking homes and abodes that are used to house escaped slaves and prisoners. Often they are protected from divinations that come from beyond their walls. The founding League House (and headquarters of the Free League itself), is believed to be protected in a demi-plane that was originally created by Wundar Trayvel and Jagor Chase. The validity of these claims is only known by the uppermost eschelon of the Free League.
Artifacts
League Key League Keys are special low tier magical artifacts that take the shape of a regular key, but have the ability to emulate any shape and/or property needed to unlock a mechanism. These are typically found on the more prominent members of the Free League, regardless of their alignment.